Seoul, 25 November2021 — Following the announcement of the inclusion of Esports as a medal sport at the 19th Asian Games Hangzhou 2022, the Olympic Council of Asia (OCA) and the Asian Electronic Sports Federation (AESF) have jointly unveiled the official campaign leading up to the Asian Games titled ‘Road to Asian Games’ (RDAG).
This unveiling marks the onset of a colourful RDAG 2022 campaign which will extend until the Asian Games in September 2022. To determine the final teams and seeding mechanics to compete at the Asian Games, the AESF unveiled two stages of selection under the Road to Asian Games umbrella consisting of the National Team Selection and a Regional Competition, both held sequentially between January to June 2022.
This announcement highlights various facets of the campaign including the official game titles competed, selection programme, competition structure and various other supporting programmes for athletes, fans and esports enthusiasts across Asia.
Mr. Haider Farman, OCA Director of Sports and Asian Games Director, welcomed the attendees during the RDAG opening remarks. “This is indeed a very significant milestone in the development of esports, and sports in general. I assure you, that the OCA has the Asian esports community’s best interest when it comes to collaborations and support. Together with the AESF, we will be working closely with local federations to organize national team selections as well as the final draws and seedings for teams who make it to the final rounds.”
Commenting on the campaign launch, Sebastian Lau, the Director General of the Asian Electronic Sports Federation (AESF) said “We are ever so thrilled to make this announcement for Esports. The Road to Asian Games has been years in the making and I would like to take this opportunity to thank our many partners, particularly the Olympic Council of Asia (OCA) for their vision and trust in Esports.”
To further their support, representatives from Blizzard Entertainment, China Mobile Migu, Electronic Arts (EA), Krafton, Perfect World, Riot Games, and were in attendance and online presence.